When Hannah Bailin, a fourth-year New Media Design student, heard about the chance to attend the Game Developers Conference (GDC) at RIT, she said she couldn’t pass up the opportunity. And this year, she added to MAGIC Spell Studios’ 10-year tradition of sending teams to GDC for the first time she sent a team to PAX East.
Bailin and Film and Animation (Optional for 3D Animation) MFA student Graziela Larroca visited GDC in San Francisco in late March to announce the game. that damn goatDescribing his experience at GDC, Larroca, a student-led environmental artist from Syracuse, New York, said: that damn goat“I really felt like I belonged in this industry. It was also inspiring to see the small booths at the indie studios and universities and what they were presenting because it was like me. It feels more real to people, like it’s achievable, and I’m crushing it.It’s really exciting for people who want to keep making games in the future.”
Sherin Janpetroni/Empire State Development
As one of three colleges named Digital Gaming Hubs by Empire State Development, RIT’s booth was located inside the New York State Pavilion. It was newly created at this year’s conference to showcase the state’s booming game development industry.
Jennifer Hinton, Director of Game Industry Relations at MAGIC Spell Studios said: “Her MAGIC presence in her New York State Pavilion will spotlight not only RIT, but her role in the larger game development ecosystem.”
PAX East in Boston also took place in late March and provided a similarly encouraging experience for Whit Kluttz, who graduated from the game design and development program in January.he showed the game idol hellKluttz, the game’s creative director from Greenville, South Carolina, said: “It was very uplifting and very confirming.”
The team at MAGIC Spell Studios also showcased their games Wonder Vilosa, that damn goatand raw metal At PAX East, I finally attended the PAX Rising Showcase.
Both conferences provided a wealth of opportunities to meet and network with a wide range of gaming industry professionals. “It was an industry that I didn’t think was possible in my field,” says the Huntington, New York native. that damn goat“And the conference was really enlightening. There weren’t many other UI/UX designers out there, but I was able to find them. It’s that little connection that counts, something I thought I wouldn’t be able to do on my own.” I was happy to be able to experience them in the space I was in.”
Kluttz reiterated his appreciation for connecting with other teams: It proved to be a great opportunity to visit other booths and really get to know other developers. “
“These are the students who have worked hard for us and made something really cool, and who we think have great potential to get into the industry,” Hinton said. This is an opportunity to help them step up not just for themselves, but to represent us in the industry itself.”